API reference - Class QVector3DNotation used in Ruby API documentation Description: Binding of QVector3D
Public constructors
Public methods
Public static methods and constants
Protected methods (static, non-static and constructors)
Deprecated methods (protected, public, static, non-static and constructors)
Detailed description[const] bool !=(const QVector3D v2)Description: Operator bool ::operator!=(const QVector3D &v1, const QVector3D &v2) This is the mapping of the global operator to the instance method. [const] QVector3D *(double factor)Description: Operator const QVector3D ::operator*(const QVector3D &vector, qreal factor) This is the mapping of the global operator to the instance method. [const] QVector3D *(const QVector3D v2)Description: Operator const QVector3D ::operator*(const QVector3D &v1, const QVector3D &v2) This is the mapping of the global operator to the instance method. [const] QVector3D *(const QMatrix4x4 matrix)Description: Operator QVector3D ::operator*(const QVector3D &vector, const QMatrix4x4 &matrix) This is the mapping of the global operator to the instance method. [const] QVector3D +(const QVector3D v2)Description: Operator const QVector3D ::operator+(const QVector3D &v1, const QVector3D &v2) This is the mapping of the global operator to the instance method. QVector3D +=(const QVector3D vector)Description: Method QVector3D &QVector3D::operator+=(const QVector3D &vector) [const] QVector3D -(const QVector3D v2)Description: Operator const QVector3D ::operator-(const QVector3D &v1, const QVector3D &v2) This is the mapping of the global operator to the instance method. [const] QVector3D -Description: Operator const QVector3D ::operator-(const QVector3D &vector) This is the mapping of the global operator to the instance method. QVector3D -=(const QVector3D vector)Description: Method QVector3D &QVector3D::operator-=(const QVector3D &vector) [const] QVector3D /(double divisor)Description: Operator const QVector3D ::operator/(const QVector3D &vector, qreal divisor) This is the mapping of the global operator to the instance method. QVector3D /=(double divisor)Description: Method QVector3D &QVector3D::operator/=(double divisor) QVector3D =(double factor)Description: Method QVector3D &QVector3D::operator*=(double factor) Python specific notes:This method is not available for Python QVector3D =(const QVector3D vector)Description: Method QVector3D &QVector3D::operator*=(const QVector3D &vector) Python specific notes:This method is not available for Python [const] bool ==(const QVector3D v2)Description: Operator bool ::operator==(const QVector3D &v1, const QVector3D &v2) This is the mapping of the global operator to the instance method. void _createDescription: Ensures the C++ object is created Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created. void _destroyDescription: Explicitly destroys the object Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing. [const] bool _destroyed?Description: Returns a value indicating whether the object was already destroyed This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself. [const] bool _is_const_object?Description: Returns a value indicating whether the reference is a const reference This method returns true, if self is a const reference. In that case, only const methods may be called on self. void _manageDescription: Marks the object as managed by the script side. After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required. Usually it's not required to call this method. It has been introduced in version 0.24. void _unmanageDescription: Marks the object as no longer owned by the script side. Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur. Usually it's not required to call this method. It has been introduced in version 0.24. void assign(const QVector3D other)Description: Assigns another object to self void createDescription: Ensures the C++ object is created Use of this method is deprecated. Use _create instead [static] QVector3D crossProduct(const QVector3D v1,const QVector3D v2)Description: Static method QVector3D QVector3D::crossProduct(const QVector3D &v1, const QVector3D &v2) This method is static and can be called without an instance. void destroyDescription: Explicitly destroys the object Use of this method is deprecated. Use _destroy instead [const] bool destroyed?Description: Returns a value indicating whether the object was already destroyed Use of this method is deprecated. Use _destroyed? instead [const] double distanceToLine(const QVector3D point,const QVector3D direction)Description: Method double QVector3D::distanceToLine(const QVector3D &point, const QVector3D &direction) [const] double distanceToPlane(const QVector3D plane,const QVector3D normal)Description: Method double QVector3D::distanceToPlane(const QVector3D &plane, const QVector3D &normal) [const] double distanceToPlane(const QVector3D plane1,const QVector3D plane2,const QVector3D plane3)Description: Method double QVector3D::distanceToPlane(const QVector3D &plane1, const QVector3D &plane2, const QVector3D &plane3) [static] double dotProduct(const QVector3D v1,const QVector3D v2)Description: Static method double QVector3D::dotProduct(const QVector3D &v1, const QVector3D &v2) This method is static and can be called without an instance. [const] new QVector3D ptr dupDescription: Creates a copy of self [const] bool isNull?Description: Method bool QVector3D::isNull() [const] bool is_const_object?Description: Returns a value indicating whether the reference is a const reference Use of this method is deprecated. Use _is_const_object? instead [const] double lengthDescription: Method double QVector3D::length() [const] double lengthSquaredDescription: Method double QVector3D::lengthSquared() [static] new QVector3D newDescription: Constructor QVector3D::QVector3D() This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(double xpos,double ypos,double zpos)Description: Constructor QVector3D::QVector3D(double xpos, double ypos, double zpos) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(const QPoint point)Description: Constructor QVector3D::QVector3D(const QPoint &point) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(const QPointF point)Description: Constructor QVector3D::QVector3D(const QPointF &point) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(const QVector2D vector)Description: Constructor QVector3D::QVector3D(const QVector2D &vector) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(const QVector2D vector,double zpos)Description: Constructor QVector3D::QVector3D(const QVector2D &vector, double zpos) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] new QVector3D new(const QVector4D vector)Description: Constructor QVector3D::QVector3D(const QVector4D &vector) This method creates an object of class QVector3D. Python specific notes:This method is the default initializer of the object [static] QVector3D normal(const QVector3D v1,const QVector3D v2)Description: Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2) This method is static and can be called without an instance. [static] QVector3D normal(const QVector3D v1,const QVector3D v2,const QVector3D v3)Description: Static method QVector3D QVector3D::normal(const QVector3D &v1, const QVector3D &v2, const QVector3D &v3) This method is static and can be called without an instance. void normalizeDescription: Method void QVector3D::normalize() [const] QVector3D normalizedDescription: Method QVector3D QVector3D::normalized() void setX(double x)Description: Method void QVector3D::setX(double x) Python specific notes:The object exposes a writable attribute 'x'. This is the setter. void setY(double y)Description: Method void QVector3D::setY(double y) Python specific notes:The object exposes a writable attribute 'y'. This is the setter. void setZ(double z)Description: Method void QVector3D::setZ(double z) Python specific notes:The object exposes a writable attribute 'z'. This is the setter. [const] QPoint toPointDescription: Method QPoint QVector3D::toPoint() [const] QPointF toPointFDescription: Method QPointF QVector3D::toPointF() [const] QVector2D toVector2DDescription: Method QVector2D QVector3D::toVector2D() [const] QVector4D toVector4DDescription: Method QVector4D QVector3D::toVector4D() [const] double xDescription: Method double QVector3D::x() Python specific notes:The object exposes a readable attribute 'x'. This is the getter. void x=(double x)Description: Method void QVector3D::setX(double x) Python specific notes:The object exposes a writable attribute 'x'. This is the setter. [const] double yDescription: Method double QVector3D::y() Python specific notes:The object exposes a readable attribute 'y'. This is the getter. void y=(double y)Description: Method void QVector3D::setY(double y) Python specific notes:The object exposes a writable attribute 'y'. This is the setter. [const] double zDescription: Method double QVector3D::z() Python specific notes:The object exposes a readable attribute 'z'. This is the getter. void z=(double z)Description: Method void QVector3D::setZ(double z) Python specific notes:The object exposes a writable attribute 'z'. This is the setter. |