API reference - Class RdbCategory

Notation used in Ruby API documentation

Description: A category inside the report database

Every item in the report database is assigned to a category. A category is a DRC rule check for example. Categories can be organised hierarchically, i.e. a category may have sub-categories. Item counts are summarized for categories and items belonging to sub-categories of one category can be browsed together for example. As a general rule, categories not being leaf categories (having child categories) may not have items.

Public constructors

new RdbCategory ptrnewCreates a new object of this class

Public methods

void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
[const]const ReportDatabase ptrdatabaseGets the database object that category is associated with
[const]stringdescriptionGets the category description
voiddescription=(string description)Sets the category description
[const,iter]RdbItemeach_itemIterates over all iterms inside the database which are associated with this category
[iter]RdbCategoryeach_sub_categoryIterates over all sub-categories
[const]stringnameGets the category name
[const]unsigned longnum_itemsGets the number of items in this category
[const]unsigned longnum_items_visitedGets the number of visited items in this category
RdbCategory ptrparentGets the parent category of this category
[const]stringpathGets the category path
[const]unsigned longrdb_idGets the category ID
voidscan_layer(const Layout layout,
unsigned int layer)
Scans a layer from a layout into this category
voidscan_layer(const Layout layout,
unsigned int layer,
const Cell ptr cell)
Scans a layer from a layout into this category, starting with a given cell
voidscan_layer(const Layout layout,
unsigned int layer,
const Cell ptr cell,
int levels)
Scans a layer from a layout into this category, starting with a given cell and a depth specification
voidscan_shapes(const RecursiveShapeIterator iter)Scans the shapes from the shape iterator into the category

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

[const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

[const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

[const] const ReportDatabase ptr database

Description: Gets the database object that category is associated with

This method has been introduced in version 0.23.

[const] string description

Description: Gets the category description

Returns:The description string

Python specific notes:

The object exposes a readable attribute 'description'. This is the getter.

void description=(string description)

Description: Sets the category description

description:The description string

Python specific notes:

The object exposes a writable attribute 'description'. This is the setter.

void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

[const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

[const,iter] RdbItem each_item

Description: Iterates over all iterms inside the database which are associated with this category

This method has been introduced in version 0.23.

[iter] RdbCategory each_sub_category

Description: Iterates over all sub-categories

[const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

[const] string name

Description: Gets the category name

Returns:The category name

The category name is an string that identifies the category in the context of a parent category or inside the database when it is a top level category. The name is not the path name which is a path to a child category and incorporates all names of parent categories.

[static] new RdbCategory ptr new

Description: Creates a new object of this class

Python specific notes:

This method is the default initializer of the object

[const] unsigned long num_items

Description: Gets the number of items in this category

The number of items includes the items in sub-categories of this category.

[const] unsigned long num_items_visited

Description: Gets the number of visited items in this category

The number of items includes the items in sub-categories of this category.

RdbCategory ptr parent

Description: Gets the parent category of this category

Returns:The parent category or nil if this category is a top-level category

[const] string path

Description: Gets the category path

Returns:The path for this category

The category path is the category name for top level categories. For child categories, the path contains the names of all parent categories separated by a dot.

[const] unsigned long rdb_id

Description: Gets the category ID

Returns:The category ID

The category ID is an integer that uniquely identifies the category. It is used for referring to a category in RdbItem for example.

void scan_layer(const Layout layout,unsigned int layer)

Description: Scans a layer from a layout into this category

Creates RDB items for each shape read from the each cell in the layout on the given layer and puts them into this category. New cells will be generated for every cell encountered in the layout. Other settings like database unit, description, top cell etc. are not made in the RDB.

This method has been introduced in version 0.23.

void scan_layer(const Layout layout,unsigned int layer,const Cell ptr cell)

Description: Scans a layer from a layout into this category, starting with a given cell

Creates RDB items for each shape read from the cell and it's children in the layout on the given layer and puts them into this category. New cells will be generated when required. Other settings like database unit, description, top cell etc. are not made in the RDB.

This method has been introduced in version 0.23.

void scan_layer(const Layout layout,unsigned int layer,const Cell ptr cell,int levels)

Description: Scans a layer from a layout into this category, starting with a given cell and a depth specification

Creates RDB items for each shape read from the cell and it's children in the layout on the given layer and puts them into this category. New cells will be generated when required. "levels" is the number of hierarchy levels to take the child cells from. 0 means to use only "cell" and don't descend, -1 means "all levels". Other settings like database unit, description, top cell etc. are not made in the RDB.

This method has been introduced in version 0.23.

void scan_shapes(const RecursiveShapeIterator iter)

Description: Scans the shapes from the shape iterator into the category

Creates RDB items for each shape read from the iterator and puts them into this category.

This method has been introduced in version 0.23.