I found a way :) If anyone is looking for the same thing
from SiEPIC.utils import get_layout_variablesTECHNOLOGY, lv, ly, cell = get_layout_variables();for inst in cell.each_shape(layer): if inst.is_path(): a=inst.polygon; inst.polygon=a …
Hi,
Thanks for the help! Since I have numerous path objects in a complex cell hierarchy, I didnt want to change all of them by hand, which is what merge shape would make me do( I think). I was hoping for a scripted approach.
I also wrote this litt…