Hi all,
I am looking for a way to rotate polygons by 45° on a dedicated layer but they should stay in place.
Practically saying I want to rotate tons of diamond shapes into orthogonal shapes, but the shape itself should remain in its position.
If I am using the rotate function while having multiple shapes selected, the origin of the shapes is also changed.
The array is shown in the screenshot while the regular rotation (having 2 shapes selected) is changing the origin and if I am rotating shape by shape the result is good...
Any ideas
Many thanks,
Martin