Hi, Matthias,
Thank you very much. It was indeed the database unit that was set to 10 nm.
64 points was sufficiently smooth. The snapping was the main cause of the jagged edges.
Thank you for your help.
Regards,
Jack
Hi,
I found that I could increase the points in the following line.
# approximate round corners by 64 points for "round" and 8 for "octagon"
n = (mode == :round ? 64 : 8)
However, the points in the cross section still s…
Hi, Matthias,
Thank you for your advice. It worked very well.
However, I've noticed that the v2 version produces less smooth "round" profile when using "round" option in "grow".
There are simply less points than the or…
Sekigawa,
Thank you for your help.
I found another way: Show the package contents of Klayout, and copy the .rbm file to MacOS folder, then it's done!
Jack