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Hi, is there an elegant way to fillet the interior corners where these two polygons meet? For example, say I have these 6 micron diameter circles intersecting with traces (see image, upper row). The curvature of the trace changes with each row, so I can't just manually fillet once and array the result. The result I'm after is what you see in the lower row, but it would take too long to do this manually for each trace-circle intersection.
If I select both the circle and trace and round interior corners, the rounding only applies to the vertices nearest the intersection -- so my 3 micron specified inner corner radius is more like 0.02 to 0.1 microns, as shown here:
Is there a better way to accomplish what I'm after?
Thanks in advance for the help.