It looks like you're new here. If you want to get involved, click one of these buttons!
Hello @Matthias hope you are doing well.
I have been trying to use the tiling processor on a DRC deck in order to decrease the runtime of the DRC checks. I wanted to ask about the limitation of tiling in klayout. First of all, what are the recommended rules to use with tiling? from what I've experienced, boolean operations and size checks are working fine, but some checks like
with_area are not useful with tiling as the tile might cut the region even if the region is not fully inside the tile.
Also, when using the
tile_border to get overlapping tiles, if there's a region where part of it is in the overlapping area and the rest of the region is fully inside a tile, will the part of the region in the overlapping area be processed twice, or is tiling smart enough to process it once inside the tile which has the whole region?! i.e. in Image does C get processed only in B or in both A and B?!
Thank you for your time!