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When generating geometries using the python API I noticed that when I transform my objects (could be polygons, boxes or paths), i.e., distributing a shape along a certain path, I can see that the tranformed shape snaps to the grid and slightly changes its dimensions. For example, if I have a box which I transform to a certain coordinate, it will snap to the grid and slightly change it's dimensions.
For my application, this is not really desirable, since the features are relativly small and sometimes, objects that should mathematically join together are separated with a small gap. Is this an intended feature or can you get around it somehow? Does it matter if I use micrometer or integer units? FYI I use micrometer units as of now.
The structures I have is relativly small (a couple of hundred nm in width). I would think that it does not matter to much for my circuits if I compensate for this snapping, so I might be able to live with this feature. But if I don't it would be very nice!