API reference - Class QDomNamedNodeMap

Notation used in Ruby API documentation

Module: QtXml

Description: Binding of QDomNamedNodeMap

Public constructors

new QDomNamedNodeMapnewConstructor QDomNamedNodeMap::QDomNamedNodeMap()
new QDomNamedNodeMapnew(const QDomNamedNodeMap arg1)Constructor QDomNamedNodeMap::QDomNamedNodeMap(const QDomNamedNodeMap &)

Public methods

[const]bool!=(const QDomNamedNodeMap arg1)Method bool QDomNamedNodeMap::operator!=(const QDomNamedNodeMap &)
[const]bool==(const QDomNamedNodeMap arg1)Method bool QDomNamedNodeMap::operator==(const QDomNamedNodeMap &)
void_assign(const QDomNamedNodeMap other)Assigns another object to self
void_createEnsures the C++ object is created
void_destroyExplicitly destroys the object
[const]bool_destroyed?Returns a value indicating whether the object was already destroyed
[const]bool_is_const_object?Returns a value indicating whether the reference is a const reference
void_manageMarks the object as managed by the script side.
void_unmanageMarks the object as no longer owned by the script side.
QDomNamedNodeMapassign(const QDomNamedNodeMap arg1)Method QDomNamedNodeMap &QDomNamedNodeMap::operator=(const QDomNamedNodeMap &)
[const]boolcontains(string name)Method bool QDomNamedNodeMap::contains(const QString &name)
[const]intcountMethod int QDomNamedNodeMap::count()
[const]new QDomNamedNodeMap ptrdupCreates a copy of self
[const]boolisEmpty?Method bool QDomNamedNodeMap::isEmpty()
[const]QDomNodeitem(int index)Method QDomNode QDomNamedNodeMap::item(int index)
[const]intlengthMethod int QDomNamedNodeMap::length()
[const]QDomNodenamedItem(string name)Method QDomNode QDomNamedNodeMap::namedItem(const QString &name)
[const]QDomNodenamedItemNS(string nsURI,
string localName)
Method QDomNode QDomNamedNodeMap::namedItemNS(const QString &nsURI, const QString &localName)
QDomNoderemoveNamedItem(string name)Method QDomNode QDomNamedNodeMap::removeNamedItem(const QString &name)
QDomNoderemoveNamedItemNS(string nsURI,
string localName)
Method QDomNode QDomNamedNodeMap::removeNamedItemNS(const QString &nsURI, const QString &localName)
QDomNodesetNamedItem(const QDomNode newNode)Method QDomNode QDomNamedNodeMap::setNamedItem(const QDomNode &newNode)
QDomNodesetNamedItemNS(const QDomNode newNode)Method QDomNode QDomNamedNodeMap::setNamedItemNS(const QDomNode &newNode)
[const]intsizeMethod int QDomNamedNodeMap::size()

Deprecated methods (protected, public, static, non-static and constructors)

voidcreateUse of this method is deprecated. Use _create instead
voiddestroyUse of this method is deprecated. Use _destroy instead
[const]booldestroyed?Use of this method is deprecated. Use _destroyed? instead
[const]boolis_const_object?Use of this method is deprecated. Use _is_const_object? instead

Detailed description

!=

Signature: [const] bool != (const QDomNamedNodeMap arg1)

Description: Method bool QDomNamedNodeMap::operator!=(const QDomNamedNodeMap &)

==

Signature: [const] bool == (const QDomNamedNodeMap arg1)

Description: Method bool QDomNamedNodeMap::operator==(const QDomNamedNodeMap &)

_assign

Signature: void _assign (const QDomNamedNodeMap other)

Description: Assigns another object to self

_create

Signature: void _create

Description: Ensures the C++ object is created

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

_destroy

Signature: void _destroy

Description: Explicitly destroys the object

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

_destroyed?

Signature: [const] bool _destroyed?

Description: Returns a value indicating whether the object was already destroyed

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

_is_const_object?

Signature: [const] bool _is_const_object?

Description: Returns a value indicating whether the reference is a const reference

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

_manage

Signature: void _manage

Description: Marks the object as managed by the script side.

After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.

Usually it's not required to call this method. It has been introduced in version 0.24.

_unmanage

Signature: void _unmanage

Description: Marks the object as no longer owned by the script side.

Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.

Usually it's not required to call this method. It has been introduced in version 0.24.

assign

Signature: QDomNamedNodeMap assign (const QDomNamedNodeMap arg1)

Description: Method QDomNamedNodeMap &QDomNamedNodeMap::operator=(const QDomNamedNodeMap &)

contains

Signature: [const] bool contains (string name)

Description: Method bool QDomNamedNodeMap::contains(const QString &name)

count

Signature: [const] int count

Description: Method int QDomNamedNodeMap::count()

create

Signature: void create

Description: Ensures the C++ object is created

Use of this method is deprecated. Use _create instead

Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.

destroy

Signature: void destroy

Description: Explicitly destroys the object

Use of this method is deprecated. Use _destroy instead

Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception. If the object is not owned by the script, this method will do nothing.

destroyed?

Signature: [const] bool destroyed?

Description: Returns a value indicating whether the object was already destroyed

Use of this method is deprecated. Use _destroyed? instead

This method returns true, if the object was destroyed, either explicitly or by the C++ side. The latter may happen, if the object is owned by a C++ object which got destroyed itself.

dup

Signature: [const] new QDomNamedNodeMap ptr dup

Description: Creates a copy of self

Python specific notes:
This method also implements '__copy__' and '__deepcopy__'.

isEmpty?

Signature: [const] bool isEmpty?

Description: Method bool QDomNamedNodeMap::isEmpty()

is_const_object?

Signature: [const] bool is_const_object?

Description: Returns a value indicating whether the reference is a const reference

Use of this method is deprecated. Use _is_const_object? instead

This method returns true, if self is a const reference. In that case, only const methods may be called on self.

item

Signature: [const] QDomNode item (int index)

Description: Method QDomNode QDomNamedNodeMap::item(int index)

length

Signature: [const] int length

Description: Method int QDomNamedNodeMap::length()

namedItem

Signature: [const] QDomNode namedItem (string name)

Description: Method QDomNode QDomNamedNodeMap::namedItem(const QString &name)

namedItemNS

Signature: [const] QDomNode namedItemNS (string nsURI, string localName)

Description: Method QDomNode QDomNamedNodeMap::namedItemNS(const QString &nsURI, const QString &localName)

new

(1) Signature: [static] new QDomNamedNodeMap new

Description: Constructor QDomNamedNodeMap::QDomNamedNodeMap()

This method creates an object of class QDomNamedNodeMap.

Python specific notes:
This method is the default initializer of the object.

(2) Signature: [static] new QDomNamedNodeMap new (const QDomNamedNodeMap arg1)

Description: Constructor QDomNamedNodeMap::QDomNamedNodeMap(const QDomNamedNodeMap &)

This method creates an object of class QDomNamedNodeMap.

Python specific notes:
This method is the default initializer of the object.

removeNamedItem

Signature: QDomNode removeNamedItem (string name)

Description: Method QDomNode QDomNamedNodeMap::removeNamedItem(const QString &name)

removeNamedItemNS

Signature: QDomNode removeNamedItemNS (string nsURI, string localName)

Description: Method QDomNode QDomNamedNodeMap::removeNamedItemNS(const QString &nsURI, const QString &localName)

setNamedItem

Signature: QDomNode setNamedItem (const QDomNode newNode)

Description: Method QDomNode QDomNamedNodeMap::setNamedItem(const QDomNode &newNode)

setNamedItemNS

Signature: QDomNode setNamedItemNS (const QDomNode newNode)

Description: Method QDomNode QDomNamedNodeMap::setNamedItemNS(const QDomNode &newNode)

size

Signature: [const] int size

Description: Method int QDomNamedNodeMap::size()

Python specific notes:
This method is also available as 'len(object)'.