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I've been having some issues with grid bumping up and
down (probably due to fat-fingering the bindkeys, unaware).
So I have cell instances and polygon interconnect that are
now placed at a variety of grids and it's a bit ugly.
I've looked for, but not found, any "snap to grid" utility
that I would use to get everything on the 1.0u grid again.
I only find mention of snapping as a piece of other functions'
activity in the forum. There is nothing about a snap function
for objects in the manual, only Rulers.
Wonder if someone has a macro script for this perhaps?
All I really want to do is strip decimal places (rounding to
closest, would be acceptable but not strictly necessary) in
object origin / vertices, but not by hand one object at a time.