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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE language SYSTEM "klayout_doc.dtd">

<doc><title>API reference - Class QTouchEvent</title>
<keyword name="QTouchEvent"/>
<p><link href="/about/rba_notation.xml"/></p>
<p><b>Description</b>: Binding of QTouchEvent</p>
<p><b>Class hierarchy</b>: QTouchEvent &#187; <a href="/code/class_QInputEvent.xml">QInputEvent</a> &#187; <a href="/code/class_QEvent.xml">QEvent</a></p>
<p><b>Sub-classes</b>: <a href="/code/class_QTouchEvent::DeviceType.xml">DeviceType</a>, <a href="/code/class_QTouchEvent::QFlags_DeviceType.xml">QFlags_DeviceType</a>, <a href="/code/class_QTouchEvent::TouchPoint.xml">TouchPoint</a></p>
<h2-index/>
<p>
</p>
<h2>Public constructors</h2>
<table>
<tr class="row0">
<td>new QTouchEvent</td><td><b><a href="#method16">new</a></b></td><td>(const QEvent_Type eventType,<br/>&nbsp;const QTouchEvent_DeviceType deviceType = QTouchEvent::TouchScreen,<br/>&nbsp;Qt_QFlags_KeyboardModifier modifiers = Qt::NoModifier,<br/>&nbsp;Qt_QFlags_TouchPointState touchPointStates = 0,<br/>&nbsp;QTouchEvent_TouchPoint[] touchPoints = QList<QTouchEvent::TouchPoint>())</td><td>Constructor QTouchEvent::QTouchEvent(QEvent::Type eventType, QTouchEvent::DeviceType deviceType, QFlags&lt;Qt::KeyboardModifier&gt; modifiers, QFlags&lt;Qt::TouchPointState&gt; touchPointStates, const QList&lt;QTouchEvent::TouchPoint&gt; &amp;touchPoints)</td></tr>
</table>
<h2>Public methods</h2>
<table>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method2">_create</a></b></td><td></td><td>Ensures the C++ object is created</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method3">_destroy</a></b></td><td></td><td>Explicitly destroys the object</td></tr>
<tr class="row0">
<td><i>[const]</i></td><td>bool</td><td><b><a href="#method4">_destroyed?</a></b></td><td></td><td>Returns a value indicating whether the object was already destroyed</td></tr>
<tr class="row1">
<td><i>[const]</i></td><td>bool</td><td><b><a href="#method5">_is_const_object?</a></b></td><td></td><td>Returns a value indicating whether the reference is a const reference</td></tr>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method6">_manage</a></b></td><td></td><td>Marks the object as managed by the script side.</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method7">_unmanage</a></b></td><td></td><td>Marks the object as no longer owned by the script side.</td></tr>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method8">assign</a></b></td><td>(const QTouchEvent other)</td><td>Assigns another object to self</td></tr>
<tr class="row1">
<td><i>[const]</i></td><td>QTouchEvent_DeviceType</td><td><b><a href="#method12">deviceType</a></b></td><td></td><td>Method QTouchEvent::DeviceType QTouchEvent::deviceType()</td></tr>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method13">deviceType=</a></b></td><td>(const QTouchEvent_DeviceType adeviceType)</td><td>Method void QTouchEvent::setDeviceType(QTouchEvent::DeviceType adeviceType)</td></tr>
<tr class="row1">
<td><i>[const]</i></td><td>new QTouchEvent ptr</td><td><b><a href="#method14">dup</a></b></td><td></td><td>Creates a copy of self</td></tr>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method17">setDeviceType</a></b></td><td>(const QTouchEvent_DeviceType adeviceType)</td><td>Method void QTouchEvent::setDeviceType(QTouchEvent::DeviceType adeviceType)</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method18">setTouchPointStates</a></b></td><td>(Qt_QFlags_TouchPointState aTouchPointStates)</td><td>Method void QTouchEvent::setTouchPointStates(QFlags&lt;Qt::TouchPointState&gt; aTouchPointStates)</td></tr>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method19">setTouchPoints</a></b></td><td>(QTouchEvent_TouchPoint[] atouchPoints)</td><td>Method void QTouchEvent::setTouchPoints(const QList&lt;QTouchEvent::TouchPoint&gt; &amp;atouchPoints)</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method20">setWidget</a></b></td><td>(QWidget ptr awidget)</td><td>Method void QTouchEvent::setWidget(QWidget *awidget)</td></tr>
<tr class="row0">
<td><i>[const]</i></td><td>Qt_QFlags_TouchPointState</td><td><b><a href="#method21">touchPointStates</a></b></td><td></td><td>Method QFlags&lt;Qt::TouchPointState&gt; QTouchEvent::touchPointStates()</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method22">touchPointStates=</a></b></td><td>(Qt_QFlags_TouchPointState aTouchPointStates)</td><td>Method void QTouchEvent::setTouchPointStates(QFlags&lt;Qt::TouchPointState&gt; aTouchPointStates)</td></tr>
<tr class="row0">
<td><i>[const]</i></td><td>QTouchEvent_TouchPoint[]</td><td><b><a href="#method23">touchPoints</a></b></td><td></td><td>Method const QList&lt;QTouchEvent::TouchPoint&gt; &amp;QTouchEvent::touchPoints()</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method24">touchPoints=</a></b></td><td>(QTouchEvent_TouchPoint[] atouchPoints)</td><td>Method void QTouchEvent::setTouchPoints(const QList&lt;QTouchEvent::TouchPoint&gt; &amp;atouchPoints)</td></tr>
<tr class="row0">
<td><i>[const]</i></td><td>QWidget ptr</td><td><b><a href="#method25">widget</a></b></td><td></td><td>Method QWidget *QTouchEvent::widget()</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method26">widget=</a></b></td><td>(QWidget ptr awidget)</td><td>Method void QTouchEvent::setWidget(QWidget *awidget)</td></tr>
</table>
<h2>Public static methods and constants</h2>
<table>
<tr class="row0">
<td><i>[static,const]</i></td><td>QTouchEvent_DeviceType</td><td><b><a href="#method0">TouchPad</a></b></td><td></td><td>Enum constant QTouchEvent::TouchPad</td></tr>
<tr class="row1">
<td><i>[static,const]</i></td><td>QTouchEvent_DeviceType</td><td><b><a href="#method1">TouchScreen</a></b></td><td></td><td>Enum constant QTouchEvent::TouchScreen</td></tr>
</table>
<h2>Deprecated methods (protected, public, static, non-static and constructors)</h2>
<table>
<tr class="row0">
<td></td><td>void</td><td><b><a href="#method9">create</a></b></td><td></td><td>Use of this method is deprecated. Use _create instead</td></tr>
<tr class="row1">
<td></td><td>void</td><td><b><a href="#method10">destroy</a></b></td><td></td><td>Use of this method is deprecated. Use _destroy instead</td></tr>
<tr class="row0">
<td><i>[const]</i></td><td>bool</td><td><b><a href="#method11">destroyed?</a></b></td><td></td><td>Use of this method is deprecated. Use _destroyed? instead</td></tr>
<tr class="row1">
<td><i>[const]</i></td><td>bool</td><td><b><a href="#method15">is_const_object?</a></b></td><td></td><td>Use of this method is deprecated. Use _is_const_object? instead</td></tr>
</table>
<a name="detailed"/><h2>Detailed description</h2>
<table><tr><td rowspan="1"><h3>TouchPad</h3>
</td><td style="padding-bottom: 16px"><a name="method0"/><a name="m_TouchPad"/><keyword title="API reference - Class QTouchEvent, Method TouchPad" name="QTouchEvent#TouchPad"/>
<p><b>Signature</b>: <i>[static,const] </i><a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> <b> TouchPad </b> </p>
<p><b>Description</b>: Enum constant QTouchEvent::TouchPad</p>
</td></tr><tr><td rowspan="1"><h3>TouchScreen</h3>
</td><td style="padding-bottom: 16px"><a name="method1"/><a name="m_TouchScreen"/><keyword title="API reference - Class QTouchEvent, Method TouchScreen" name="QTouchEvent#TouchScreen"/>
<p><b>Signature</b>: <i>[static,const] </i><a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> <b> TouchScreen </b> </p>
<p><b>Description</b>: Enum constant QTouchEvent::TouchScreen</p>
</td></tr><tr><td rowspan="1"><h3>_create</h3>
</td><td style="padding-bottom: 16px"><a name="method2"/><a name="m__create"/><keyword title="API reference - Class QTouchEvent, Method _create" name="QTouchEvent#_create"/>
<p><b>Signature</b>: void <b> _create </b> </p>
<p><b>Description</b>: Ensures the C++ object is created</p>
<p><p>
Use this method to ensure the C++ object is created, for example to ensure that resources are allocated. Usually C++ objects are created on demand and not necessarily when the script object is created.</p></p>
</td></tr><tr><td rowspan="1"><h3>_destroy</h3>
</td><td style="padding-bottom: 16px"><a name="method3"/><a name="m__destroy"/><keyword title="API reference - Class QTouchEvent, Method _destroy" name="QTouchEvent#_destroy"/>
<p><b>Signature</b>: void <b> _destroy </b> </p>
<p><b>Description</b>: Explicitly destroys the object</p>
<p><p>
Explicitly destroys the object on C++ side if it was owned by the script interpreter. Subsequent access to this object will throw an exception.
If the object is not owned by the script, this method will do nothing.</p></p>
</td></tr><tr><td rowspan="1"><h3>_destroyed?</h3>
</td><td style="padding-bottom: 16px"><a name="method4"/><a name="m__destroyed?"/><keyword title="API reference - Class QTouchEvent, Method _destroyed?" name="QTouchEvent#_destroyed?"/>
<p><b>Signature</b>: <i>[const] </i>bool <b> _destroyed? </b> </p>
<p><b>Description</b>: Returns a value indicating whether the object was already destroyed</p>
<p><p>
This method returns true, if the object was destroyed, either explicitly or by the C++ side.
The latter may happen, if the object is owned by a C++ object which got destroyed itself.</p></p>
</td></tr><tr><td rowspan="1"><h3>_is_const_object?</h3>
</td><td style="padding-bottom: 16px"><a name="method5"/><a name="m__is_const_object?"/><keyword title="API reference - Class QTouchEvent, Method _is_const_object?" name="QTouchEvent#_is_const_object?"/>
<p><b>Signature</b>: <i>[const] </i>bool <b> _is_const_object? </b> </p>
<p><b>Description</b>: Returns a value indicating whether the reference is a const reference</p>
<p><p>
This method returns true, if self is a const reference.
In that case, only const methods may be called on self.</p></p>
</td></tr><tr><td rowspan="1"><h3>_manage</h3>
</td><td style="padding-bottom: 16px"><a name="method6"/><a name="m__manage"/><keyword title="API reference - Class QTouchEvent, Method _manage" name="QTouchEvent#_manage"/>
<p><b>Signature</b>: void <b> _manage </b> </p>
<p><b>Description</b>: Marks the object as managed by the script side.</p>
<p><p>
After calling this method on an object, the script side will be responsible for the management of the object. This method may be called if an object is returned from a C++ function and the object is known not to be owned by any C++ instance. If necessary, the script side may delete the object if the script's reference is no longer required.</p><p>Usually it's not required to call this method. It has been introduced in version 0.24.</p></p>
</td></tr><tr><td rowspan="1"><h3>_unmanage</h3>
</td><td style="padding-bottom: 16px"><a name="method7"/><a name="m__unmanage"/><keyword title="API reference - Class QTouchEvent, Method _unmanage" name="QTouchEvent#_unmanage"/>
<p><b>Signature</b>: void <b> _unmanage </b> </p>
<p><b>Description</b>: Marks the object as no longer owned by the script side.</p>
<p><p>
Calling this method will make this object no longer owned by the script's memory management. Instead, the object must be managed in some other way. Usually this method may be called if it is known that some C++ object holds and manages this object. Technically speaking, this method will turn the script's reference into a weak reference. After the script engine decides to delete the reference, the object itself will still exist. If the object is not managed otherwise, memory leaks will occur.</p><p>Usually it's not required to call this method. It has been introduced in version 0.24.</p></p>
</td></tr><tr><td rowspan="1"><h3>assign</h3>
</td><td style="padding-bottom: 16px"><a name="method8"/><a name="m_assign"/><keyword title="API reference - Class QTouchEvent, Method assign" name="QTouchEvent#assign"/>
<p><b>Signature</b>: void <b> assign </b> (const <a href="/code/class_QTouchEvent.xml">QTouchEvent</a> other)</p>
<p><b>Description</b>: Assigns another object to self</p>
</td></tr><tr><td rowspan="1"><h3>create</h3>
</td><td style="padding-bottom: 16px"><a name="method9"/><a name="m_create"/><keyword title="API reference - Class QTouchEvent, Method create" name="QTouchEvent#create"/>
<p><b>Signature</b>: void <b> create </b> </p>
<p><b>Description</b>: Ensures the C++ object is created</p>
<p>Use of this method is deprecated. Use _create instead</p>
</td></tr><tr><td rowspan="1"><h3>destroy</h3>
</td><td style="padding-bottom: 16px"><a name="method10"/><a name="m_destroy"/><keyword title="API reference - Class QTouchEvent, Method destroy" name="QTouchEvent#destroy"/>
<p><b>Signature</b>: void <b> destroy </b> </p>
<p><b>Description</b>: Explicitly destroys the object</p>
<p>Use of this method is deprecated. Use _destroy instead</p>
</td></tr><tr><td rowspan="1"><h3>destroyed?</h3>
</td><td style="padding-bottom: 16px"><a name="method11"/><a name="m_destroyed?"/><keyword title="API reference - Class QTouchEvent, Method destroyed?" name="QTouchEvent#destroyed?"/>
<p><b>Signature</b>: <i>[const] </i>bool <b> destroyed? </b> </p>
<p><b>Description</b>: Returns a value indicating whether the object was already destroyed</p>
<p>Use of this method is deprecated. Use _destroyed? instead</p>
</td></tr><tr><td rowspan="1"><h3>deviceType</h3>
</td><td style="padding-bottom: 16px"><a name="method12"/><a name="m_deviceType"/><keyword title="API reference - Class QTouchEvent, Method deviceType" name="QTouchEvent#deviceType"/>
<p><b>Signature</b>: <i>[const] </i><a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> <b> deviceType </b> </p>
<p><b>Description</b>: Method QTouchEvent::DeviceType QTouchEvent::deviceType()</p>
<p><b>Python specific notes:</b><br/>The object exposes a readable attribute 'deviceType'. This is the getter.

</p>
</td></tr><tr><td rowspan="1"><h3>deviceType=</h3>
</td><td style="padding-bottom: 16px"><a name="method13"/><a name="m_deviceType="/><keyword title="API reference - Class QTouchEvent, Method deviceType=" name="QTouchEvent#deviceType="/>
<p><b>Signature</b>: void <b> deviceType= </b> (const <a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> adeviceType)</p>
<p><b>Description</b>: Method void QTouchEvent::setDeviceType(QTouchEvent::DeviceType adeviceType)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'deviceType'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>dup</h3>
</td><td style="padding-bottom: 16px"><a name="method14"/><a name="m_dup"/><keyword title="API reference - Class QTouchEvent, Method dup" name="QTouchEvent#dup"/>
<p><b>Signature</b>: <i>[const] </i>new <a href="/code/class_QTouchEvent.xml">QTouchEvent</a> ptr <b> dup </b> </p>
<p><b>Description</b>: Creates a copy of self</p>
</td></tr><tr><td rowspan="1"><h3>is_const_object?</h3>
</td><td style="padding-bottom: 16px"><a name="method15"/><a name="m_is_const_object?"/><keyword title="API reference - Class QTouchEvent, Method is_const_object?" name="QTouchEvent#is_const_object?"/>
<p><b>Signature</b>: <i>[const] </i>bool <b> is_const_object? </b> </p>
<p><b>Description</b>: Returns a value indicating whether the reference is a const reference</p>
<p>Use of this method is deprecated. Use _is_const_object? instead</p>
</td></tr><tr><td rowspan="1"><h3>new</h3>
</td><td style="padding-bottom: 16px"><a name="method16"/><a name="m_new"/><keyword title="API reference - Class QTouchEvent, Method new" name="QTouchEvent#new"/>
<p><b>Signature</b>: <i>[static] </i>new <a href="/code/class_QTouchEvent.xml">QTouchEvent</a> <b> new </b> (const <a href="/code/class_QEvent_Type.xml">QEvent_Type</a> eventType,&nbsp;const <a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> deviceType = QTouchEvent::TouchScreen,&nbsp;<a href="/code/class_Qt_QFlags_KeyboardModifier.xml">Qt_QFlags_KeyboardModifier</a> modifiers = Qt::NoModifier,&nbsp;<a href="/code/class_Qt_QFlags_TouchPointState.xml">Qt_QFlags_TouchPointState</a> touchPointStates = 0,&nbsp;<a href="/code/class_QTouchEvent_TouchPoint.xml">QTouchEvent_TouchPoint</a>[] touchPoints = QList<QTouchEvent::TouchPoint>())</p>
<p><b>Description</b>: Constructor QTouchEvent::QTouchEvent(QEvent::Type eventType, QTouchEvent::DeviceType deviceType, QFlags&lt;Qt::KeyboardModifier&gt; modifiers, QFlags&lt;Qt::TouchPointState&gt; touchPointStates, const QList&lt;QTouchEvent::TouchPoint&gt; &amp;touchPoints)</p>
<p><p>
This method creates an object of class QTouchEvent.</p></p>
<p><b>Python specific notes:</b><br/>This method is the default initializer of the object

</p>
</td></tr><tr><td rowspan="1"><h3>setDeviceType</h3>
</td><td style="padding-bottom: 16px"><a name="method17"/><a name="m_setDeviceType"/><keyword title="API reference - Class QTouchEvent, Method setDeviceType" name="QTouchEvent#setDeviceType"/>
<p><b>Signature</b>: void <b> setDeviceType </b> (const <a href="/code/class_QTouchEvent_DeviceType.xml">QTouchEvent_DeviceType</a> adeviceType)</p>
<p><b>Description</b>: Method void QTouchEvent::setDeviceType(QTouchEvent::DeviceType adeviceType)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'deviceType'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>setTouchPointStates</h3>
</td><td style="padding-bottom: 16px"><a name="method18"/><a name="m_setTouchPointStates"/><keyword title="API reference - Class QTouchEvent, Method setTouchPointStates" name="QTouchEvent#setTouchPointStates"/>
<p><b>Signature</b>: void <b> setTouchPointStates </b> (<a href="/code/class_Qt_QFlags_TouchPointState.xml">Qt_QFlags_TouchPointState</a> aTouchPointStates)</p>
<p><b>Description</b>: Method void QTouchEvent::setTouchPointStates(QFlags&lt;Qt::TouchPointState&gt; aTouchPointStates)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'touchPointStates'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>setTouchPoints</h3>
</td><td style="padding-bottom: 16px"><a name="method19"/><a name="m_setTouchPoints"/><keyword title="API reference - Class QTouchEvent, Method setTouchPoints" name="QTouchEvent#setTouchPoints"/>
<p><b>Signature</b>: void <b> setTouchPoints </b> (<a href="/code/class_QTouchEvent_TouchPoint.xml">QTouchEvent_TouchPoint</a>[] atouchPoints)</p>
<p><b>Description</b>: Method void QTouchEvent::setTouchPoints(const QList&lt;QTouchEvent::TouchPoint&gt; &amp;atouchPoints)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'touchPoints'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>setWidget</h3>
</td><td style="padding-bottom: 16px"><a name="method20"/><a name="m_setWidget"/><keyword title="API reference - Class QTouchEvent, Method setWidget" name="QTouchEvent#setWidget"/>
<p><b>Signature</b>: void <b> setWidget </b> (<a href="/code/class_QWidget.xml">QWidget</a> ptr awidget)</p>
<p><b>Description</b>: Method void QTouchEvent::setWidget(QWidget *awidget)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'widget'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>touchPointStates</h3>
</td><td style="padding-bottom: 16px"><a name="method21"/><a name="m_touchPointStates"/><keyword title="API reference - Class QTouchEvent, Method touchPointStates" name="QTouchEvent#touchPointStates"/>
<p><b>Signature</b>: <i>[const] </i><a href="/code/class_Qt_QFlags_TouchPointState.xml">Qt_QFlags_TouchPointState</a> <b> touchPointStates </b> </p>
<p><b>Description</b>: Method QFlags&lt;Qt::TouchPointState&gt; QTouchEvent::touchPointStates()</p>
<p><b>Python specific notes:</b><br/>The object exposes a readable attribute 'touchPointStates'. This is the getter.

</p>
</td></tr><tr><td rowspan="1"><h3>touchPointStates=</h3>
</td><td style="padding-bottom: 16px"><a name="method22"/><a name="m_touchPointStates="/><keyword title="API reference - Class QTouchEvent, Method touchPointStates=" name="QTouchEvent#touchPointStates="/>
<p><b>Signature</b>: void <b> touchPointStates= </b> (<a href="/code/class_Qt_QFlags_TouchPointState.xml">Qt_QFlags_TouchPointState</a> aTouchPointStates)</p>
<p><b>Description</b>: Method void QTouchEvent::setTouchPointStates(QFlags&lt;Qt::TouchPointState&gt; aTouchPointStates)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'touchPointStates'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>touchPoints</h3>
</td><td style="padding-bottom: 16px"><a name="method23"/><a name="m_touchPoints"/><keyword title="API reference - Class QTouchEvent, Method touchPoints" name="QTouchEvent#touchPoints"/>
<p><b>Signature</b>: <i>[const] </i><a href="/code/class_QTouchEvent_TouchPoint.xml">QTouchEvent_TouchPoint</a>[] <b> touchPoints </b> </p>
<p><b>Description</b>: Method const QList&lt;QTouchEvent::TouchPoint&gt; &amp;QTouchEvent::touchPoints()</p>
<p><b>Python specific notes:</b><br/>The object exposes a readable attribute 'touchPoints'. This is the getter.

</p>
</td></tr><tr><td rowspan="1"><h3>touchPoints=</h3>
</td><td style="padding-bottom: 16px"><a name="method24"/><a name="m_touchPoints="/><keyword title="API reference - Class QTouchEvent, Method touchPoints=" name="QTouchEvent#touchPoints="/>
<p><b>Signature</b>: void <b> touchPoints= </b> (<a href="/code/class_QTouchEvent_TouchPoint.xml">QTouchEvent_TouchPoint</a>[] atouchPoints)</p>
<p><b>Description</b>: Method void QTouchEvent::setTouchPoints(const QList&lt;QTouchEvent::TouchPoint&gt; &amp;atouchPoints)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'touchPoints'. This is the setter.

</p>
</td></tr><tr><td rowspan="1"><h3>widget</h3>
</td><td style="padding-bottom: 16px"><a name="method25"/><a name="m_widget"/><keyword title="API reference - Class QTouchEvent, Method widget" name="QTouchEvent#widget"/>
<p><b>Signature</b>: <i>[const] </i><a href="/code/class_QWidget.xml">QWidget</a> ptr <b> widget </b> </p>
<p><b>Description</b>: Method QWidget *QTouchEvent::widget()</p>
<p><b>Python specific notes:</b><br/>The object exposes a readable attribute 'widget'. This is the getter.

</p>
</td></tr><tr><td rowspan="1"><h3>widget=</h3>
</td><td style="padding-bottom: 16px"><a name="method26"/><a name="m_widget="/><keyword title="API reference - Class QTouchEvent, Method widget=" name="QTouchEvent#widget="/>
<p><b>Signature</b>: void <b> widget= </b> (<a href="/code/class_QWidget.xml">QWidget</a> ptr awidget)</p>
<p><b>Description</b>: Method void QTouchEvent::setWidget(QWidget *awidget)</p>
<p><b>Python specific notes:</b><br/>The object exposes a writable attribute 'widget'. This is the setter.

</p>
</td></tr></table></doc>